AMXX Dust2 Short Gravity

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Counter-Strike 1.6 Plugins

AMXX Dust2 Short Gravity

Released

Oct 21, 2025

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Price

FREE

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Product Description

Dust2 Short Gravity Plugin

A Counter-Strike 1.6 AMX Mod X plugin that provides reduced gravity at a specific location on de_dust2 map, allowing players to jump directly onto "Short" without requiring a boost.

Features

  1. Map-Specific: Only active on de_dust2
  2. Location-Based Gravity: Reduces gravity when players are near coordinates 602, 2370, 76 (Short area)
  3. Automatic Detection: Continuously checks player positions every 0.1 seconds
  4. Visual Feedback:
  5. On-screen message: "Low Gravity Zone - Jump Higher!"
  6. Cyan dynamic light effect when entering the zone
  7. Smart Gravity Management:
  8. Saves original player gravity before modification
  9. Restores normal gravity when leaving the zone
  10. Resets gravity on player respawn

Configuration

You can customize the plugin by modifying these defines in the source code:

#define GRAVITY_VALUE 0.3 // Lower = higher jumps (0.1-0.9, normal is 1.0)#define CHECK_RADIUS 80.0 // Detection radius in units around target position

Gravity Values Guide:

  1. 1.0 = Normal gravity
  2. 0.5 = Half gravity (moderate jump boost)
  3. 0.3 = Low gravity (high jump boost) - Default
  4. 0.1 = Very low gravity (extreme jump boost)

Radius Values:

  1. 80.0 = Tight activation zone - Default
  2. 100.0 = Medium activation zone
  3. 150.0 = Large activation zone

Installation

  1. Compile the plugin:
amxxpc.exe Dust2ShortGravity.sma -iinclude
  1. Copy the compiled plugin:
  2. Place Dust2ShortGravity.amxx in cstrike/addons/amxmodx/plugins/
  3. Enable the plugin:
  4. Add to cstrike/addons/amxmodx/configs/plugins.ini:
Dust2ShortGravity.amxx
  1. Restart server or change map to de_dust2

Requirements

  1. AMX Mod X 1.8.2 or higher
  2. Counter-Strike 1.6

Required Modules:

  1. amxmodx
  2. amxmisc
  3. fakemeta
  4. fun

How It Works

  1. Plugin checks if the current map is de_dust2
  2. If not on de_dust2, the plugin automatically pauses itself
  3. Every 0.1 seconds, it checks all alive players' positions
  4. When a player enters the 80-unit radius around the target coordinates:
  5. Their original gravity is saved
  6. Gravity is reduced to 0.3 (configurable)
  7. Visual effects and message are displayed
  8. When the player leaves the zone, normal gravity is restored
  9. On respawn, gravity is reset to normal

Technical Details

  1. Target Coordinates: 602.0, 2370.0, 76.0 (Short area on de_dust2)
  2. Check Frequency: 10 times per second (0.1s interval)
  3. Detection Method: 3D distance calculation from player origin to target point
  4. Gravity Storage: Per-player original gravity values stored in array

Customization

Change Target Location:

Modify the coordinates in the source code:

new Float:g_fTargetOrigin[3] = {602.0, 2370.0, 76.0}

Disable Visual Effects:

Comment out or remove the message_begin block (lines 104-115)

Change Message:

Modify line 101:

client_print(id, print_center, "Your Custom Message Here!")

Troubleshooting

Plugin doesn't work:

  1. Ensure you're on de_dust2 map
  2. Check that all required modules are loaded
  3. Verify plugin is listed in plugins.ini

Gravity zone too large/small:

  1. Adjust CHECK_RADIUS value and recompile

Jump not high enough:

  1. Decrease GRAVITY_VALUE (try 0.2 or 0.1)

Jump too high:

  1. Increase GRAVITY_VALUE (try 0.4 or 0.5)

Version History

v1.0 (2025-01-21)

  1. Initial release
  2. Basic gravity zone functionality
  3. Visual effects and notifications
  4. Map-specific activation

Author

illusionLabs.dev

License

Free to use and modify for personal and commercial servers.

Support

For issues, suggestions, or customization requests, please contact the author.

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